| Credits | |||||||||||
| Published: |
1992, Codemasters
![]() ![]() |
||||||||||
| Developer: | Optimus | ||||||||||
| Manager: | Paul A. Ranson | ||||||||||
| Producer: | Pat Stanley, Stewart Regan | ||||||||||
| Coder: | Derek Leigh Gilchrist | ||||||||||
| Graphics: | Leigh Christian | ||||||||||
| Musician: | Matthew Simmonds | ||||||||||
| Information | |||||||||||
| Hardware: | OCS, ECS | ||||||||||
| Disks: | 1 | ||||||||||
| License: | Commercial | ||||||||||
| Language: | English | ||||||||||
| Players: | 1 Only | ||||||||||
| Notes: | Art Manager: Shan Savage | ||||||||||
| Categorization | |||||||||||
| Genre: | Platformer | ||||||||||
| Subgenre: | Scrolling Screen | ||||||||||
| Tags: | aquatic, cartoonish, cute, platform, reaction, scrolling, vertical | ||||||||||
| Magazine Reviews | |||||||||||
|
|||||||||||
|
Added by Kim Lemon on Jun 8, 2004. Viewed 16044 times.
|
|||||||||||
Read review by Sebatianos
Graphics: 6 ‧
Music: 6 ‧
Playability: 8 ‧
Overall: 7
Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Planet Emulation ADF files
WHDownLoad Pre-installed packs
What this game has in beautiful graphics and nice tunes, it lacks in playability. Very annoying and frustrating game concept, which is very much based on blind luck. Jump from air bubble to air bubble before they burst so you can reach the top. Very annoying when you are very far and you fall back to the bottom because there are no new bubbles or you miss the ones which are there. Not my cup of tea I'm affraid.
Graphics: 8/10
Sound: 7/10
Playability: 3/10
Overall: 4/10
View all comments (211)
A great Arcade'ish game which came to me like a lost gem ... Found out about it here on lemonade ... Back in the dayz either it was nowhere on stock here or i just missed it ...
View all comments (165)
Spin over from Dizzy's series. Unfortunately not as good as the rest. The graphics are good but the whole idea and playability completely sucks. The game is very annoying.
View all comments (732)
Simply not as good as the C64 version. I know this is a mini game that has been extended to make a full game. But the overall experience is bland and boring.
View all comments (2)
I played it as it features one of my favourite gaming characters. Then again that doesn't always make for a great game. Definitely plays as a bonus game and probably should have been a single puzzle in the adventure style Dizzy games, there's a reason is was part of a larger pack of Dizzy games. Play it, but don't expect anything special, or a true Dizzy experience!
View all comments (52)
I'd already played Fantastic Dizzy before this, and assumed that this game would be easy. Man, was I wrong there.
The concept is pretty simple - just jump on the bubbles, dodge the fish and make it to the top before your oxygen runs out. And there lies the problem... Actually making it to the top without being hit by too many fish (which makes you lose oxygen) is quite the challenge.
The graphics are quite pretty and the music is nice. If you're a Dizzy fan then you may as well give this a go, otherwise it's not really anything special. It's just a nice little arcade game to have a go at in your free time.
View all comments (185)
Yeah Myszaqus right, this was a sub game in Fantastic Dizzy and it was much better and easier in there anyway.
View all comments (10)
This game was sold in a set with other Dizzy games! So there is no point in telling, that it is simple and boring. It is only a bonus
View all comments (56)
Bubble Dizzy is a very simple game. GFX and SFX are basic and
playability good. In my opinion it's not terrible, this is only simple.
A game to spend 10-15 minutes some times.
View all comments (11)
Ahhhh the dizzy games, well these were very basic games to play and nowt special about the GFX or sound as it played more or less the same as 8bit port version.
View all comments (522)
Bubble Dizzy is so irritating and frustrating - What is the point in playing it? Trying to hop from bubble to bubble is no fun and I would expect better from a 16-bit computer.
Avoid big time!
View all comments (99)