| Credits | |
| Published: |
1994, Core Design
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| Coder: | Barry Irvine |
| Graphics: | Mark K. Jones, Simon Phipps |
| Musician: | Martin Iveson |
| Box Art: | Rolf Mohr |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 4 |
| License: | Commercial |
| Language: | English, German, French |
| Players: | 1 Only |
| Relationship: | Also available for CD32 |
| Categorization | |
| Genre: | Adventure |
| Subgenre: | Miscellaneous |
| Tags: | angle, fantasy, multidirectional, rpg, swordsandsorcery, wanderer |
| Magazine Reviews | |
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Added by Kim Lemon on Jun 9, 2004. Viewed 22973 times.
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Certainly nowhere near as much disk accessing as its prequel Darkmere, which was a very good thing indeed
View all comments (248)
Good mix of action and adventure. Very good graphics but not too much in-game sound effects. A bit too easy and too short but very playable.
View all comments (89)
Excellent game which only needed a little bit more work and it would have became instant classic. It's too easy as it is right now and you complete it very fast. Great story, good graphics and great atmosphere during the whole game. I recommend it highly for anyone who likes this kind of RPG/Zelda-style games.
View all comments (258)
A game I completed very quickly and can just vaguely remember. I've never been fond of Zelda-style games, so I guess that's why.
View all comments (274)
Beatifull! Very atmospheric game. Best level: shipyard city.
View all comments (10)
The first impression is a game looking to Chaos Engine.Indeed is an action game but 50%,the other 50% is a conversational adventure,using objects...The action part fails because there is only one attack,only one weapon,no shields...,too poor.The adventure part fails because there are very few possibilities of interaction,90% of puzzles are solved using the same object,too simple.The game is too easy,it can be completed without repeating any level!,to make matters worse there are a lot of passwords!but take care of first level there is an annoying problem,make sure to find a secret way downwards!
The great graphics have the Mark k.Jones medieval style but also of other great graphician.Brilliant FX but no music ingame.In spite of the little difficulty very entertained game
View all comments (91)
Nice to look at, and fairly playable for its time. Nothing groundbreaking by any special means.
View all comments (28)
The follow up to "Darkmere" but so much different as a game.This is a zelda clone and one of the finest on the A500.I did finish the game and it was a very entertaining experience.
View all comments (162)
Very beautiful to look at (thanks to the graphics of Mark Jones), easy to learn, pleasant to explore... If it weren't for the sudden "inverse" change of difficulty after "mountain impossible" that makes the rest of the game a walk in the park, this would rank very high in my favourites chart.
View all comments (27)
A simple overhead hack'n'slash RPG that was fun to play for a while. If it had only come out in 1989 or 1990...
View all comments (201)
This is a simple, nice, adventure-type game. No need for brains but good for passing some time.
View all comments (40)