| Credits | |||||||
| Published: | 1990, Innerprise | ||||||
| Coder: | Joergen Bech | ||||||
| Graphics: | Joergen Bech, Michael E. Bazzell | ||||||
| Musician: | Joergen Bech | ||||||
| Information | |||||||
| Hardware: | OCS | ||||||
| Disks: | 1 | ||||||
| Code Language: | ASM 68k | ||||||
| License: | Commercial | ||||||
| Language: | English | ||||||
| Players: | 1 Only | ||||||
| Categorization | |||||||
| Genre: | Arcade | ||||||
| Subgenre: | Labyrinth/Maze | ||||||
| Tags: | puzzle, sideways, squarenavigator, topdown | ||||||
| Magazine Reviews | |||||||
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Added by Kim Lemon on Jun 23, 2004. Viewed 9103 times.
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There seems to be two different versions of the game: the one I know, contains a green protagonist. But apart from that it's the same game (I think)...
Exchanging the surface of the several levels (up is down and down is up) by activating levers is a very good idea...
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One of my 1st Labyrinth games I got on my "Amiga Classix 4" Played twice...and I realized that wasen't so funny at all. A bit poor.
4 out of 10
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The author Joergen Bech has an interesting website [www] which describes the development of Globulus in detail. You can also download the game from there.
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