
| Credits | |||||||
| Published: |
1995, Core Design
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| Coder: | Barry Irvine, Derek Leigh Gilchrist, Gary Antcliffe | ||||||
| Graphics: | Simon Phipps, Mark K. Jones | ||||||
| Musician: | Martin Iveson | ||||||
| Box Art: | Rolf Mohr | ||||||
| Information | |||||||
| Hardware: | CD32 | ||||||
| License: | Commercial | ||||||
| Language: | English, German, French | ||||||
| Players: | 1 Only | ||||||
| Relationship: | Also available for OCS, ECS | ||||||
| Categorization | |||||||
| Genre: | Adventure | ||||||
| Subgenre: | Miscellaneous | ||||||
| Magazine Reviews | |||||||
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Added by Kim Lemon on Jul 1, 2004. Viewed 12335 times.
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More of a hack and slash with slight RPG elements, however entertaining. The lack of music is because you have to listen closely to the ambient sounds for clues now and then. 8/10
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Enjoyed this one a lot and even managed to complete it. A good mixture of action, adventure and role playing. Also one of the few Zelda-like games for the Amiga. I just wish they had used more CD audio as the main title tune is great!
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