| Credits | |
| Published: |
1993, Elite
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| Developer: | Motivetime |
| Copyright: | 1992, Data East |
| Coder: | Robert Mann |
| Graphics: | Robert Mann |
| Musician: | Robert Mann |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 2 |
| License: | Commercial |
| Language: | English |
| Players: | 1 or 2, Simultaneous |
| Categorization | |
| Genre: | Platformer |
| Subgenre: | Scrolling Screen |
| Tags: | action, arcade, horizontal, platform, prehistoric, sideways |
| Magazine Reviews | |
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Added by Kim Lemon on Jul 5, 2004. Viewed 23391 times.
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This is a very good conversion, and they packed most things from the arcade into it. In NTSC it plays full screen and slightly faster, but on some of the levels (especially level 1) the frame rate is noticably choppy. It also takes ages to kill some bosses. The graphics are really very good and music are great, so if this was B.C Kid or Toki level of smoothness, it could have been much more of a classic.
View all comments (174)
Not a good port, the frame rate is far too low, not enough colours and lots of animation is missing making it a bit of a slide show. Version ranking DOS>Megadrive>Snes>Amiga.
The Dos port, (came out over a year before Amiga version) is arcade perfect. It even sounds better than the arcade if you have a roland mt32. Never though I would say that about a Dos game from 1991.
View all comments (31)
Far from being a technical achievement on the Amiga and not coming from the best arcade source in the first place, Joe and Mac is still playable and has some replay value. If one wants some arcade japanese platforming action, this game might not be the best choice but it's still a decent one (6/10).
View all comments (212)
I've a somewhat different opinion on this one than most here. You see, there are two things to consider before playing this: 1. A controller with two buttons makes it much more enjoyable and 2. If your eyes don't mind 25 fps scrolling it's not that bad. You can always run it on NTSC and earn some extra speed/smoothness. The gfx are good, there's even some pseudo parallax, sound is ok, most weapons from the arcade are here and the core playability is not lost, although a few levels are missing. I give it a 7 overall. Give it a fair shot at NTSC with a 2-button stick before calling me generous!
View all comments (10)
Short and easy game1 3/10!
View all comments (33)
I was a huge fan of the coin-op. We had a holiday vacation home in the Algarve and in the private condo, next to the swimming pool, there was a small café that had a couple of Arcade machines. The first one was Tetris an the other one was this. I was about 15 years old at the time and I imediately fell in love with the game because of its graphics, sounds, theme and playability. Both me and my younger brother ended up pouring quite a few coins into it. It was a nice summer, that one...
It was with this background and anticipation that I bought the Amiga version a few months later... And ended up wishing i hadn't.
The game is dire in every way possible. The graphics aren't nearly as colourful as I was expecting them to be, the SFX were surprisingly scarce, the playability wasn't nearly as good as the arcade version being jerky and with some control issues, the disk swapping was annoying, the options screen was needlessly cryptic, etc. It all felt like a rushed-out attempt to cash-in on the arcade success. Too bad...
View all comments (211)
Nah, I don't think so.
View all comments (225)
Looks can be deceiving. I looked at the screenshots and thought: "what a nice game it might be". I ran it and I regret that. The graphics are nice but the gameplay is horrible. It's too hectic, too jerky and all in all - weak. Don't waste your time on this lousy conversion.
View all comments (732)
Great game when played on the SNES, espescially if theres two of you. Not sure about this Amiga version though, certainly looks rough around the edges.
View all comments (7)
1) The amiga version is NOT complete..... I mean the last levels were not
implemented, and while the GFX are quite good, i smell C code parts in this game. It stinks PC coding full nose
View all comments (63)
Yeah, despite what some commenters here have said, this isn't a Chuck Rock clone. It's a conversion of an arcade game that came out before Chuck Rock, and it actually plays fairly differently anyway.
View all comments (12)
This was a not great but good coin-op, but as always somewhere in the road it got lost... The result was an average platformer with good graphics and some huge sprites but with less than OK playability..once again!
View all comments (162)
Yeah remember this one, I think this was also released on another console at the time, dunno whether same title or not though? Anyway decent GFX and sound but basic platform game, very much along the style of BC Kid.
View all comments (522)
A poor clone of our mate Chuck!
View all comments (12)
Joe & Mac... I never heard of them until today. I was looking at the screenshots and thought: 'hey, this may be a nice game, let's try this'. Now I can say that graphics can be deceiving! This is a very bad Chuck Rock-clone. It plays slow and bad. I couldn't figure out how to jump (if that's possible?), but that can be due to my lack of ability. The graphics are pretty nice and the in-game music is okay, but starts to irritate after a while because of the ever repeating same melody. This is a bad platformer indeed!
Graphics: 8/10
Sound: 6/10
Playability: 5/10
Overall: 6/10
View all comments (211)