| Credits | |||||
| Published: |
1988, Sierra On-Line
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| Coder: | Dave Murry, Barry Murry | ||||
| Graphics: | Dee Dee Murry, Barry Murry | ||||
| Information | |||||
| Hardware: | OCS | ||||
| Disks: | 2 | ||||
| Code Language: | AGI | ||||
| License: | Commercial | ||||
| Language: | English | ||||
| Players: | 1 Only | ||||
| Relationship: | Precursor to Manhunter 2: San Francisco | ||||
| Notes: | Game Development System: Jeff Stephenson | ||||
| Categorization | |||||
| Genre: | Adventure | ||||
| Subgenre: | Animated Graphics/Text | ||||
| Tags: | adventure, alieninvasion, animated, disaster, text | ||||
| Magazine Reviews | |||||
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Added by Kim Lemon on Jul 15, 2004. Viewed 11472 times.
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Piss-poor Sierra-graphics, as always.
View all comments (387)
I tried to play this game. The atmosphere was cool but for some reason I gave up too early. Could have been great if I had tried harder to get into it.
View all comments (250)
I happen to be a fan of Manhunter, it's gloomy, oppressive, end-of-the-world atmosphere, it's grim graphics and tones (I remember flies buzzing around corpses). Quite disturbing, and the resolution/colours matched the style very well.
I also loved the despaired, fatalist, amorality of it. How you (reluctantly) started on the other side, way before finding yourself forced to join the resistance...
Also provided one of the most hateable enemy I've ever hunted down in a video game. I'll never forget "P"...
View all comments (80)
Not written by Sierras usual bunch this title is a little below the classic Sierra fans standards.. Using point and click with no text input and too.. (read TOO!!!!) many horrible and unplayable "arcade" (note the quotes) sequences.
View all comments (84)