| Credits | |
| Published: |
1991, US Gold
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| Developer: | ![]() ![]() |
| Copyright: | 1989, Sega |
| Musician: | Matthew Simmonds |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Categorization | |
| Genre: | Platformer |
| Subgenre: | Scrolling Screen |
| Tags: | beatemup, horizontal, progressive, sideways |
| Magazine Reviews | |
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Added by Kim Lemon on Aug 22, 2004. Viewed 24122 times.
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At last! A decent coin op conversion from US Gold.
Who'd have thought it eh? 7/10
View all comments (248)
Shadow Dancer as as sequel does not add much to the original Shinobi formula but that is not necessarly a bad thing. It is in facts a very enjoyable action game on the Amiga too where playability is mostly retained and assets are more or less decently converted. It is far from arcade perfect in any respect anyways and having to use the space bar to summon the special attacks is very annoying. Not the worst conversion, anyways (6/10).
View all comments (212)
I couldn't even beat the first stage. The controls suck big time, sometimes the enemies pop up out of nowhere and everything is so slow in this game.
The dog is useless!
View all comments (105)
Oh dear....
My Master System version plays and looks so much better than this. This could have been Epic, but it was not.
View all comments (28)
Enjoyable game with good difficulty level - one of the better arcade conversions. Dog character works well too.The only downer being that it was a bit Atari ST-ish...
View all comments (248)
Another nice arcade to amiga build.
View all comments (25)
This game is criminally underrated. I love it and still play it today. I actually prefer it to the Arcade and I have that on mame. I’m not saying that as some Amiga fan boy either. I think it’s actually better. The GFX might not be but the Arcade version has some really crappy music (unlike the original Shinobi) and the Amiga version makes up for this.
As far as conversions go this one is excellent. It’s very faithful to the Arcade. It’s responsive and fun and, like its predecessor, very addictive.
Remarkably this was released by US Gold and it turned out to be one of the best conversions on the system. Highly recommended.
8/10
View all comments (96)
Yes, it´s a much more than decent arcade conversion and trust me, you can pass every stage without getting hit with practice and patience.
This is one of the games I still play sometimes. Even having the chance to use MAME to feel the otriginal experience, I love the amiga conversion. A bit harder, a bit more challenging.......
View all comments (23)
Adding the attack dog brought some new life into this 'Shinobi' sequel, but it's way too hard - one hit from a bullet kills you and you have to start from the beginning of the stage. I actually didn't know it was an Arcade conversion. Even though I was a 'Shinobi' coin-op nut.
View all comments (44)
I loved the Ninja Tower bonus mission
View all comments (34)
Pity of the ST colour-palette. But the game is a good conversion of the Sega coin-op. Very big sprites, smooth as hell.. No dualplayfield, but those are the chooses that had to be made at those times to aboard a conversion. Moreover its specially good when it comes from USGold, company which usually brought crap conversions.
View all comments (34)
There was a friend of mine that loved this on amiga, but i never really got in to it, cause i was put away by the ugly graphics.
View all comments (192)
Yeap, good conversion.
Graphics: 7
Gameplay: 7
Sound: 7
Addictive: 6
View all comments (112)
One of the better Arcade conversions on the Amiga. (7/10)
View all comments (35)
A pretty competent version of the great arcade game. The graphics feel a bit too bright and "chunky", and the parallax scrolling is gone but the music and sound are fine and the gameplay is largely intact.
View all comments (145)
Graphics and sounds are not overwhelmingly good and the game is quite hard and frustrating at times. (61%)
View all comments (809)
I remember enjoying the arcade original a lot, but this is way under on the graphic level. If the gameplay is the same, according to other comments : awesome game. I would have to test this version to be accurate, if I don't die laughing at a white ninja with a wolf
View all comments (100)
Ah yes.. What shinobi should have been..plus the dog!
View all comments (162)
Not the worst game at all. Decent graphics and game play and enough to keep you coming back a couple of times. 6/10
View all comments (94)
This was actually OK when I played it many moons ago, GFX and sound were OK as well.
View all comments (522)
Was miles better than the disgraceful Shinobi conversion. I played this any chance I got in the arcades and thought this was a decent conversion. Stuck to the level layout very well and seemed to keep the difficulty curve just right. Graphics and sound were functional but this one wins on the playability.
View all comments (524)
Excellent conversion. Not perfect but very good. I played this a lot.
View all comments (258)
A cool, under-rated Shinobi game. Garish colours, yeah but at least they kept the wolf!
View all comments (132)
It's better than some try to make you think. Its graphics may be different to coin op, I don't know; I don't care. Because gameplay is enjoyable. It sure is a superb game methinks.
View all comments (23)
The colours were so horribly wrong on the Amiga's Shadow Dancer that it looked like a fluorescent version of the arcade original, really. And the gameplay wasn't ported over to Commodore's 16-bit wonder too cleverly, either. Bah...
View all comments (233)
Ugly graphics and boring gameplay, another bad attempt of it's coin-up equal to shinobi
View all comments (26)
Again another classic conversion which entertained for hours on end. Its truely amazing to see this screens again!
View all comments (49)
An almost arcade perfect conversion of the Shinobi sequel. This of course also means that some of the level design issues (such as not always being able to see where the next enemy is coming from and starting from the beginning of a level each time you die) are still there, but if you were like me and blew WAY too much change in the arcade on this one, then the Amiga version was a godsend.
View all comments (245)