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Amiga Forever - Power & Beauty

Amiga Forever

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1 / 5

Atomic Robo-Kid

Atomic Robo-Kid

Credits
Published: 1990, Activision Logo
Developer:Software Studios
Producer:Nick Dawson, Nick Goldsworthy
Coder:Jeff Gamon
Graphics:Mak Computer Graphics
Musician:Martin Walker
Information
Hardware:OCS
Disks:2
License:Commercial
Language:English
Players:1 Only
Notes:Quality Assurance: Dave Cummins
Categorization
Genre:Shoot'em Up
Subgenre:Multi-Scrolling
Tags:arcade, horizontal, shootemup, shooter, sideways
Magazine Reviews
Amiga Action 15 (Dec 1990) 83%
Amiga Format 18 (Jan 1991) 75%
Amiga Joker (Dec 1990) 59%
CU Amiga (Nov 1990) 86%
Datormagazin Vol 1990 No 19 (Dec 1990) 6/10
Zero 14 (Dec 1990) 85%
Average magazine rating: 78%

Rating

from a total of 41 votes.

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10 Comments

rhorschack 2020-11-16
(7/10)
Seemingly another ST port with a jerky scrolling and obvious lack of colours.
The game itself is kind of fun but quickly becomes annoyingly hard and unforgiving and probably impossible to complete without a trainer. All in all an average arcade conversion and a frustrating shooter. Could have been much better with a little more care put into the difficulty curve and the amiga technical abilities.
View all comments (117)
tertronostalgic 2020-05-15
I've never actually played this but it does seem like a significant improvement over the programmer's previous offering - Altered Beast
View all comments (248)
doolittle 2015-06-11
(10/10)
Great Music & atmosphere.The challenge is hard, but you often come back fore more. One of the shooters i'v liked and played the most. A great idea of this game : You can collect 4 different weapons, but you only loose the one you were using when you died. Some of the ennemies and bonus have randomized position making every game a different one. A very very underated gem.
View all comments (86)
Arsace 2015-01-14
(6/10)
This could have been nice if you played like me the original arcade game in the coffee-bars back in the days, those were the days of this game and Mutant Knight, SideArms HyperDyne, Rolling Thunder, Tokio Scramble something (don't remember the name), Enduro Racer ecc... Later OutRun and a lot more... It is not a good conversion but surely it must have had some appeal at the times.
View all comments (192)
Heavenly6 2011-10-17
(3/10)
I wanted to like this one, the concept was good. I just felt the execution and game itself was lacking in every department.
View all comments (61)
Predseda 2006-02-20
(3/10)
Difficult game and nothing special - looks like one thousand of other games and has a lack of original ideas. Good music, though.
View all comments (768)
Jack Coruso 2005-11-15
(5/10)
This was a pretty tough game. I remember the graphics kept you playing but the gameplay would often have you quitting before long. Not as pretty as the arcade version.
View all comments (31)
Guybrush Threepwood 2005-05-02
(7/10)
Remember this game just though...it had OK GFX and sound and was OK to play but nothing special, although it sounds as though it had made an improvement from 8bit to 16bit conversion, which is a rare thing in those days.
View all comments (522)
Inferno 2005-01-14
(7/10)
Pretty flashy and inventive shooter, has a slight edge over the coin-op original when it comes to playability and balancing, but obviously loses something when it comes to graphics. Quite addictive nonetheless, just like most other games by UPL.
View all comments (233)
Trantor 2004-12-07
(10/10)
Oh, how I was addicted to this game. It was one of the last games I had on the C64 and as soon as I got my Amiga I picked up the 16 bit version as well. Atmospheric graphics, fun animation, well designed (and through the proper mix of randomization and fixed placement of enemies) and challenging levels, good bonus weapons and a myriad of enemies made this a real treat. If you like shooters, check it out (curiously enough the arcade original doesn't seem to be as well balanced as the computer versions... Might just be trying to kill you faster so you have to throw in more coins).
View all comments (245)

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