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Amiga Review

“When faced with a challenge, look for a way, not a way out.”

In 1989 “Populous”, by British newcomer Bullfrog, was a game what you would call an unexpected success. After two rather moderate games, namely “Druid II: Enlightenment” (which was no Bullfrog original but an Amiga conversion of the 8-bit classic) as well as the multi-scrolling shooter “Fusion”, “Populous” was the company’s first big hit and became one of the top-selling titles of the year. Of course, there has to be a sequel: After two and a half years in the making, “Populous II: Trials of the Olympian Gods” was released in time for X-mas ’91…

Whereas in the precursor you – in the role of an almighty god – take care of a nameless primeval tribe, the successor features a mythical Greek setting, including well-known legendary figures, such as Perseus, Adonis, Odysseus or Helen of Troy. Certainly, the basic gameplay hasn’t changed, despite the new scenario – the differences can rather be found in the improved user guidance as well as in the much better graphics. So, if you want an in-depth look of “Populous II”, please read my review

Welcome to "The Challenge Games"...

“Timeo Danaos et dona ferentes…”
…or “Beware of Greeks bearing gifts…"

…and this time, the ancient Greeks - or rather the guys of Bullfrog - have brought us a very special gift, namely “The Challenge Games”. Actually, you could describe this expansion pack as some kind of Pandora’s box, because again, “All-Father” Zeus places the burden of conquering a further 500 worlds on your shoulders. Well, thanks a million, Zeus! That should be a piece of cake, shouldn’t it? To make matters worse, you’re about to enter unknown territory, ‘cause this time the war of conquest takes place in far-away Japan!

Actually, this new campaign is of purely cosmetic nature - the gameplay remains exactly the same as in the main program (just as it’s the case with the add-on “Populous: The Promised Lands”). However, the data disk has much more to offer, namely the eponymous “Challenge Games” – and those shouldn’t be underestimated!

Foreign land: While architecture and people may appear strange, the basic rules of the "Conquest Game" remain the same...


Life on the Edge…
“Just when you thought they were finally safe those green haired numbskulls have blissfully blundered off towards new and greater perils.” (Oh, sorry, wrong slogan!)

Nevertheless, there’s a certain similarity between “Lemmings” and “The Challenge Games”: Whether the suicidal little rodents of the Psygnosis/DMA Design classic or EA’s/Bullfrog’s kimono dressed people – in each level/world both of them must survive, simple as that! By using the several skills/divine interventions, you have to save a certain percentage of your population in order to win. To make matters worse, each level offers only a limited number of special abilities, moreover the clock’s ticking in both games, too…

However, as for the gameplay, the two programs couldn’t be more different: The goal of “Lemmings” is to escort all the little creatures to the exit; in “Populous II: The Challenge Games” again, your followers are faced with specific problems, such as:

  • Renew damaged land with greenery and flowers, so that your people can settle on.
  • Stop an attacking mob by building a city wall.
  • Escape from a tidal wave by throwing a lightning bolt at a follower’s hut.
There are altogether 42 worlds that you have to finish - definitely not an easy task to undertake, that’s for sure!

A typical "Challenge Games" situation: This place is desolate and the hour is late - how about some beautiful flowers to brighten the day?

A Matter of Life and Death, of Honour or Hara-kiri…
Now, to the vital question: Is the add-on a worthy expansion to “Populous II”? Well, despite the fact that it only features the new Japan setting (remember, “The Promised Lands” contains five (!) different landscapes), it’s far more than a further case of classic “software recycling”, because the big plus of this data disk are, without doubt, the eponymous “Challenge Games”. These are a welcome timeout from constantly destroying enemy gods as well as their followers… oh, and by the way, 500 new worlds are a nice bonus, too, right?

“Populous II: The Challenge Games”? Well, I think even Zeus would adore it…

Summary

GRAPHICS: 9 / 10

The new “Shogun” graphics (that’s what Bullfrog calls them) look quite impressive and represent a nice contrast to the Greek setting of the original campaign: Lovely pagodas, splendid castles and other Japanese architecture instead of colonnaded temples and forts, kimono dressed townsfolk instead of people wearing a toga – even the look of your godlike alter ego holds Asian features!

Of course, the visual presentation of the natural disasters, like e.g. earthquakes, lightning bolts, storms or volcanic eruptions, hasn’t changed… and that’s alright, ‘cause the several catastrophes already looked great in the original game.

However, which scenario you prefer in the end – ancient Greece or feudal Japan – is certainly a matter of personal taste…

MUSIC: 6 / 10

The soundscape remains the same, too: Whether the crackle of fire, the rumble of an earthquake or the heartbeat of your god; everything sounds good. Unfortunately, there’s no music to hear throughout the whole campaign – at least not until the player makes use of the “MUSIC” cheat! But trust me, it’s not worth the effort, because it’s the same lousy background tune as in “Trials of the Olympian Gods”…

PLAYABILITY: 9 / 10

Apart from a further divine intervention called “Fire Burst”, the basic gameplay has remained untouched – well, that applies to the “Conquest Game” with its 500 new worlds. In “The Challenge Games” again, your goal is not conquest but just to survive each of the 42 levels…

Survival? Well, an entirely new experience, particularly for an almighty god!

OVERALL: 9 / 10

At the end a few words about the handling: Because “The Challenge Games” is no stand-alone add-on, it requires the “Populous II” disk – even if you have installed both programs on hard drive. Perhaps “WHDLoad” provides a way to avoid this “problem”, I’m not sure. But playing the original campaign and the expansion pack respectively via floppy disk works fine, too. Furthermore, the user guidance is also beyond any doubt – who’d thought it?

By releasing “The Challenge Games”, Bullfrog has taken a new direction regarding their data disks: Unlike to “The Promised Lands” and the “World War I Edition” for “PowerMonger” (which both only contained new graphics/settings), this time Peter Molyneux and his team added a further game mode with a modified gameplay… and back in 1992 this was a real novelty. So, kudos to them!

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